On Wednesday Minecraft developer Mojang Studios said that he will preclude the integration of non-fungible tokens or NFTs along with blockchain technology in general in his popular game of the same name. Explaining his decision, Mojang wrote:

“Like any digital file, NFTs can be copied, moved or even deleted. In addition, NFTs and blockchain are also associated with price speculation. This use of NFTs and other blockchain technologies creates digital ownership based on scarcity and exclusion, which is inconsistent with Minecraft’s values ​​of creative inclusion and collaborative play.”

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According to Mojang, “In order to provide Minecraft players with a secure and inclusive experience, blockchain technologies are not permitted to be integrated into our client and server applications, nor are Minecraft in-game content such as worlds, skins, character items, or other mods may be used by blockchain technology. to create a scarce digital asset.”

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The company also criticized the “speculative pricing” and “investment mentality” of NFTs that rob the gaming experience and encourage profit at the expense of long-term gaming opportunities. In addition, he pointed to obstacles associated with some third-party NFT integrations, as well as fraudulent NFT trading or price manipulation fraud to support the ban.

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Under the new rules, third-party blockchain technologies cannot be integrated with client and server applications in Minecraft. They also cannot be used to create NFTs associated with any in-game content, including worlds, skins, character items, or other mods. While the changes won’t affect most Minecraft players, they will likely have major implications for the small group of players who also profit from in-game NFTs. As such, third-party NFT collections that digitize Minecraft’s in-game assets may violate such terms and conditions and potentially result in legal consequences.